Kiego "Banshee" Yamagazi
Kiego is of the Japanese, he is 24yrs old his height is 5"11' he has Dark Brown hair color almost black, with Hazel eyes. He lived in Japan most of his life he spent most of his days with a computer hacking government files and becoming familiar with all sorts of veritechs. His Uniform is a crimson red.
MDC By location
Location Raptor Small Head Lasers (2) 25
Head Sensor Probe (1) 35
* Head 125 Hands (2) 30
Arms (2) 125
Legs/Engine Thrusters 225
** Main Body 300
Reinforced Pilots Compartment 200
Retractable Utility Arms 3
Wings (2) 125
Tails (2) 50
GS-RC3 Rail Cannon Gun Pod (1) 100
Speed
POWER PLANT: Two Tirolian mecha protoculture-generators RT-5d
providing a total of 800 MW
MAX ENGINE THRUST: Two Nakajima/P&W/Rolls-Royce FX-3005 fusion
turbines, total engine output 325 kN total at max. power; 610 kN are available
with overboost. Exhaust nozzles allow for vector thrust, serving in place of
conventional elevators. System includes two reverse-vernier thrusters, on
blisters outboard of each intake; exhaust comes directly from main turbine at a
maximum of 20% thrust. Four Nakajima NBS-1 high-thrust vernier thrusters, four
in the legs on the ventral in fighter mode, two in the 'backpack' in Guardian
and Battloid modes. Each thruster has a total engine output of 50 kN.
Maneuvering Capabilities:
This plane is able to perform twice as well as any VF-1 in
Air Maneuverability, but in space it is just as well as any other VT, but it has
been fitted with the LVP-07 pack for added maneuverability in space and gives
the Battloid the ability to simulate the effects of gravity by pressing down on
the veritech to the ground.
Armor:
It is coated with stealth armor which makes the Fighter-mode
appear on radar as nothing more than the size of a rock or bird. In any
other mode, it does not have the same effect, but it scrambles radar and sonar
pings, making it very hard to identify the veritech.
(1) GS-RC3 Rail Cannon Gun Pod
Primary Purpose: Assault
Secondary Purpose: Defense
Range: 6000 ft
Damage: 2d4 per single shell or 2d4 x 10 for a burst of 10 shells
Rate of Fire: As per pilot's attacks
Payload: Clip containing 250 shells (25 bursts) Also, 4 spare clips can be
carried in compartments in the legs
(2) EP-5 50MM SINGLE BARREL PARTICLE CANNON
The EP-5 is capable of firing 20 MJ bursts up to 20 times per minute, with power
coming directly from the main protoculture generators. The EP-5 was met to be a
replacement for the aging GU-11 gun pod and as such performed well. The EP-5 is
an upgraded version of the EP-4 found on the VF-4 "Lightning". The gun
is powered directly from the main protoculture generators and as such the rate
of fire is only limited by the recharge rate. In fighter and guardian mode the
EP-5 are mounted forward, while in battloid mode the weapons are mounted in the
arms.
PRIMARY PURPOSE: Assault
SECONDARY PURPOSE: Anti-Mecha
RANGE: 2000 m
DAMAGE: 2D4*10 per single shot
RATE OF FIRE: Single shots equal to the combined attacks of the pilot up to 5
times per melee.
PAYLOAD: Effectively unlimitted
(3) SP-01 Energy-Tipped 14m long Spear with a 3 mega
Primary usage: Stabbing spear
Secondary usage: Javelin
Range: Depends on mecha's strength
Damage: 7D10
Payload: Infinite when not in contact with anything. The power
simply recirculates into the super battery and the bolt comes out again, then
loops and comes back to the battery. Battery drains while in contact with
another object (besides air). Has 5 minutes worth of contact usage before
shutting off and having to be recharged.
(4) BODY/WING HARD POINTS
Two fixed hard points are mounted on each wing. These pylons can be used to
carry 15 short range missiles, 5 medium range missiles or 2 long range missiles.
(5) HAND TO HAND COMBAT
If necessary, the Raptor can engage in melee combat rather than use a weapon.
The VF-9 is extremely agile and can execute most typical hand to hand combat
moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.
DAMAGE: Punch in Battloid: 3D6*3 Punch in Guardian: 3D4*3 Kick: 3D6*3 Leap Kick:
6D6*3 Body Flip/Throw: 3D6*3 Body Block/Tackle: 3D6*3 Stomp: 6D6*3 . (only
effective against small objects)