CRUSADERS

Davis "Neo" Gallant

Metroid Super Valkyrie

Vehicle Type: Super-Sized VF-1S Veritech
Crew: One, and backseat
Production: Extremely Rare
M.D.C. By Location:

Engines - 250 /each
Main Body - 350
Pilot Compartment - 200
Wings - 175 /each
Tail - 50 /each
Gun Pod - 150
Shield - 300 M.D.C Energy reflect

Speed: 4320mph (Mach 6) in forward flight, and 450mph in reverse/braking flight.  Can 'supercruise' (fly without afterburners) at over Mach 4.
Stall speed 100mph, but recoverable in G-Mode.  Maximum running in B-mode is 120 mph

Mobility Limits:    Max atmospheric turning is -25 to +40 Gee's.  Terminal Velocity in space, un-boosted, is 25,000 miles per hour.

Dimensions:

Fighter Guardian Battloid
Total Length: 19.3m 15.5m -
Total Depth: - - 4m
Total Height: 3.5m 12m 20m
Total Breadth: - 7.5m 7.5m
Total Wingspan: 16.5m to 10m 16.5m to 10m -
Dry Weight 30 tons.

Power Plant:

(2x) FF-3500 fusion turbines (main engines)
    - thrust-vectoring nozzles
    - Afterburners
(3x) FF-1501 fusion turbines (the cluster of secondary engines in the "backpack")
(48x) Various RCS jets around the hull, mainly on the wings
(2x) Reverse thrusters opposite main engines

Range: Effectively Unlimited, the protoculture matrix/reactor allows it to fly unrefuled for 12 years normal use, and 7 years constant use.

Weapon Systems:

1) Four Medium Laser cannons on head, quad laser cannon on the ventral in F-mode, head in B-mode.
Range: 4000ft (1200m)
Mega-Damage: 1D6x10
Payload: Unlimited

2) 7 external hard points free for guns, missiles, bombs, ECM, and anything else.

3) Air/Space-Cooled 65mm GU-20X 6 barrel Gatling Gun Pod concealed in a storage bay just to the side of the cannon.
Mega-Damage: 6D6 short burst, 12D6 long, 2D6x10 full melee
Rate of Fire: 800 rounds per minute
Payload: 1000 rounds, equals 60 short bursts, or 35 long bursts, or 15 full melee bursts.
Range: 4000ft (1200m)


4) A blue Lightning Sword stored in a bay beside the "backpack," the handle is silver, above that where the blade and the handle connect, is gold. It has a charge of 3 Megawatts, a beam of pure energy surrounded by an aura of force.

Mega-Damage: 
    Attack List:
    Jab (straight forwards) 5D10
    Slice (across) 10D10
    Short-Out (Left in target) 7D10

    Can absorb plasma, deflect energy, and tear apart any other solid that reaches the blade turning it into harmless smaller chunks.  Can even stop bullets etc, depending on pilot's skill and reaction time.
    "Short-Out"  is caused when the sword is left inside of the target (held) in which case it caps all computers, same effective as a concentrated EMP.  Can also have the same effect on an energy force field, shorting it out after being held in for a few seconds.

Rate of Fire: However often the wielder can move his arm.
Payload: Infinite when not in contact with anything.  The power simply recirculates into the super battery and the bolt comes out again, then loops and comes back to the battery.  Battery drains while in contact with another object (besides air).  Has 5 minutes worth of contact usage before shutting off and having to be recharged.
Range:  Blade is 10 meters long and adjustable, straight, 20 centimeters wide.


5) The MSV is outfitted with a truly unique cannon. In order for it to work it has to gather the energy around it. It (MSV) has two energy gathering spheres next to the head, one on each shoulder. It gathers the heat around it, such as an explosion, and concentrates it into a powerful form of energy.

The Cannon can be slung over the back in B-mode, held in the left hand, or in F and C mode it is mounted on the center hardpoint.


Active Stealth System (Acronym Censored :)
    Energy cloak around the fighter that has no defensive capabilities whatsoever, but has the ability to bend radar waves around the hull in any configuration, effectively letting radar pass right through him with no reflection at all.  And because it is merely a system of the veritech's internals it has a 50% chance of failing if the main body is ever hit.


Left-Arm Shield:    300 Mega-Damage Capacity, all energy, Lasers, Plasma weapons, are all deflected off this Metal shield coated with a powerful invisible energy force field, powered by the main power matrix.  Any impact weapons take away from the MDC, i.e. Bullets, gauss rifles, force from cannons.


Notes:  The Metroid Super Valkyrie is equipped with all standard equipment, including IR, thermal imaging, night vision, long range radar, long range communicators, and video flight recorder.